Learning, Signaling, and Social Preferences in Public-Good Games
Marco A Janssen,
Arizona State UniversityT. K. Ahn,
Florida State University and Korea University
Full Text: HTML 
Download Citation
Abstract
This study compares the empirical performance of a variety of learning models and theories of social preferences in the context of experimental games involving the provision of public goods. Parameters are estimated via maximum likelihood estimation. We also performed estimations to identify different types of agents and distributions of parameters. The estimated models suggest that the players of such games take into account the learning of others and are belief learners. Despite these interesting findings, we conclude that a powerful method of model selection of agent-based models on dynamic social dilemma experiments is still lacking.
Key words
laboratory experiments; public goods; agent-based model; learning; social preferences
Ecology and Society. ISSN: 1708-3087